
 +--------------------------------------------------------------+
 |                                                              |
 |   +------------------------------------------------------+   |
 |   |                 Adul's Door Smashing                 |   |
 |   |       Plugin for Morrowind PC Role-Playing Game      |   |
 |   +------------------------------------------------------+   |
 |                                                              |
 |                                                              |
 |                    -- Table of Contents --                   |
 |                                                              |
 | 1. Description                                               |
 | 2. Requirements                                              |
 | 3. Installation                                              |
 | 4. Rules                                                     |
 | 5. Known Issues                                              |
 | 6. About                                                     |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |   Description  |                      |
 |                      +----------------+                      |
 |                                                              |
 | Have you ever been wandering in front of a locked chest      |
 | without the right tools to open it: "Why can't I just smash  |
 | it with my hammer?!" Well, then this is your plugin. It      |
 | adds a script to most of the Morrowind/Tribunal/Bloodmoon    |
 | doors and containers (about 99%), which will allow you to    |
 | smash them if they're locked. Don't fall back on anything    |
 | visual, 'smashing' just means you remove the lock with your  |
 | weapon. More information can be found in the Rules section.  |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |  Requirements  |                      |
 |                      +----------------+                      |
 |                                                              |
 | This plugin requires three things to work properly:          |
 |                                                              |
 |   - A PC on which Morrowind can run.                         |
 |   - An installed version of Morrowind on the PC.             |
 |   - Eighter Tribunal (first expansion) OR Bloodmoon (second  |
 |     expansion) installed. They are important for the scripts |
 |     to run correctly, so you must have at least one of them, |
 |     though it's not a problem if you have both, eighter.     |
 |                                                              |
 | NOTE: You CAN run the plugin without the expansion sets,     |
 |       though if you do (which I don't recommend), the        |
 |       scripts won't run properly, causing the game to be     |
 |       full of bugs.                                          |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |  Installation  |                      |
 |                      +----------------+                      |
 |                                                              |
 | To install this plugin, just extract the files in the        |
 | "Morrowind\Data Files" directory, then start the launcher.   |
 | Click 'Data Files', and in the checkbox-window on the left   |
 | check the little box which has the 'Aduls_Door_Smashing.esp' |
 | attached to itself. If you have Tribunal, check the          |
 | 'Aduls_DS_Tribunal.esp' as well. If you have Bloodmoon, also |
 | check the 'Aduls_DS_Bloodmoon.esp'. You're ready to play it! |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |      Rules     |                      |
 |                      +----------------+                      |
 |                                                              |
 | The essence of this plugin is really simple. When you walk   |
 | to a locked door or container and try to activate it (like   |
 | if you'd want to open it), a message window will appear,     |
 | asking you if you'd wanted to smash it. If you click yes,    |
 | an amount of your fatigue (called Fatigue Cost) will be      |
 | substracted from your fatigue. If you're still conscious     |
 | after this, you've been successful. If your fatigue has gone |
 | below 0 (so you've fallen unconscious), you've failed.       |
 |                                                              |
 | However, there are some conditions. You can only smash an    |
 | object with a weapon (Hand-to-Hand is also a weapon), which  |
 | can't be short blade or marksman weapon. These are just so   |
 | useless in smashing that you'll beat it better if you use    |
 | your own hand. If you have any of these in your hand, you    |
 | can't smash, you'll receive an error message instead. As     |
 | well, you can only smash something if your weapon is readied |
 | in your hand, else you'll face an error message again.       |
 |                                                              |
 | After a smashing, not only your fatigue will be damaged, but |
 | it also damages your weapon. If you're unarmed, your own     |
 | Health will be damaged.                                      |
 |                                                              |
 | This plugin has some rather difficult rules as well. You     |
 | don't need to know these, so just jump them over if you're   |
 | not interested or if these are too difficult for you, though |
 | difficulty is relative. ;)                                   |
 |                                                              |
 | Right then. The Fatigue Cost of a smashing is calculated     |
 | from two things: the object's Hardness and the player's      |
 | Power. The Hardness is a value that comes with the type of   |
 | the door, while the Power is calculated from the player's    |
 | attributes and skills. Here are the Hardness settings of     |
 | doors:                                                       |
 |                                                              |
 | --Type--  --Hardness (Damage)--   --Examples--               |
 |    Frail       15000 (10)    Cavern and Shack Doors          |
 |  Average       25000 (20)   Wooden Doors, Iron Grates        |
 |     Firm       35000 (30)  Thin Stone and Metal Doors        |
 |   Strong       50000 (40)  Stone and Thick Metal Doors       |
 | Powerful       80000 (50)         Daedric Doors              |
 |                                                              |
 | And here are the Hardness settings of containers as well:    |
 |                                                              |
 | --Type--  --Hardness (Damage)--  --Examples--                |
 |    Frail       10000 (10)    Barrels, Crates, Urns           |
 |  Average       20000 (20)    Chests, Desks, Drawers          |
 |     Firm       30000 (30)   Dwemer Metal Containers          |
 |                                                              |
 | The Hardness of the type of the door is shown in the         |
 | Hardness column. The numbers in the () behind the Hardness   |
 | values are the Damage values, which applies to your weapon's |
 | condition (or your Health if you're using Hand-to-Hand)      |
 | after the smashing.                                          |
 |                                                              |
 | The Power is being calculated this way:                      |
 | First it checks what kind of weapon you're wielding. Then it |
 | multiplies your strength with the weapon's 'Strength         |
 | Multiplier', which is a parameter of the weapon type. It     |
 | also multiplies your skill with that weapon with the 'Skill  |
 | Multiplier'. The sum of these products is the Power. Here    |
 | is a table that shows the weapons' Strength and Skill        |
 | Multipliers:                                                 |
 |                                                              |
 |   --Weapon Type--  --Str Mult--  --Skl Mult--  --Sum Mult--  |
 |        Hand-to-Hand    1.5    +      3     =     4.5      |
 |     One-Handed Axes     4     +      2     =      6       |
 |     Two-Handed Axes    5.5    +     1.5    =      7       |
 | 1-Hnd Blunt Weapons    4.5    +     1.5    =      6       |
 |  Two-Handed Hammers     7     +      1     =      8       |
 |   Two-Handed Staves     3     +      2     =      5       |
 |   1-Hnd Long Blades     3     +     2.5    =     5.5      |
 |   2-Hnd Long Blades     5     +     1.5    =     6.5      |
 |              Spears    2.5    +     2.5    =      5       |
 |                                                              |
 | The 'Sum Mult' column shows the sum of the weapon type's     |
 | two multipliers, which just indicates the weapon type's      |
 | effectiveness in smashing.                                   |
 |                                                              |
 | All you need to do now is to divide the Hardness with your   |
 | Power, and you'll get the Fatigue Cost.                      |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |  Known Issues  |                      |
 |                      +----------------+                      |
 |                                                              |
 | Certainly, there ARE some problems with this plugin, as      |
 | always:                                                      |
 |                                                              |
 |   - However, this plugin makes Morrowind much more           |
 |     realistic, it also unbalances the game. There are many   |
 |     situations where a good-conditioned 1st level character  |
 |     can open a lock level 100 door, which he isn't supposed  |
 |     to.                                                      |
 |   - The plugin will not add the script to doors and          |
 |     contaiers with a script already attached to them. This   |
 |     means you MIGHT encounter with some doors and containers |
 |     which just can't be smashed, but they're very rare.      |
 |   - When you try to smash a door or container with a weapon  |
 |     which has it's condition full, the weapon won't be       |
 |     damaged. This isn't a script bug, but a spell effect bug |
 |     that comes with Morrowind.                               |
 |   - This plugin is very incompatible with other mods, as it  |
 |     modifies standard Morrowind/Tribunal/Bloodmoon objects   |
 |     (containers and doors). When another mod modifies the    |
 |     same object(s), it will cause problems. As well, door    |
 |     and container references added by other mods are         |
 |     unaffected by this one, so they won't be 'smashable'.    |
 |                                                              |
 |                                                              |
 |                      +----------------+                      |
 |                      |      About     |                      |
 |                      +----------------+                      |
 |                                                              |
 | This plugin has been done by Adul aka Adam Zsoldos,          |
 | Hungarian gamer. If you have a question, comment, suggestion |
 | or if you'd just want to tell me how you like this plugin,   |
 | mail me at:                                                  |
 |                         adul@adul.net                        |
 |                                                              |
 | To download this and much more plugins by me, visit my       |
 | website:                                                     |
 |                      http://www.adul.net/                    |
 |                                                              |
 |                                                              |
 |   -- Thanks for downloading Adul's Door Smashing plugin --   |
 |                                                              |
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